oh i thought it at least did at level two but then I guess tis not as useful as i thought, i know it didnt work for mech and greaves becuase it had a debuff that keeps it from working. alright then
RoA sounds fine on a core situationaly, against a blinker
well tinker support was being tried few times in the past, so i guess from a theorycrafting PoV he isn't that bad, but in practicee he never got too much success
@The Rider where do you think you are going to get all those gold from as a support to buy Hex early?
Even as pos 2 tinker is a super greedy hero . How is he supposed to play as support ? Steal your carry's farm using march? H4h4h4h4h4
tinker support cant work anyway because he needs a fuck ton of level and farm , hex is better because they cant activate bkb while being chain hexed
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I was thinking for tinker as a support you rush soul ring and mana boots so you can keep your mana high and just keep tps on you. then as you buy consumables your team needs maybe a glimmer or ghost scepter to protect your or your teammates and finally a pipe or mech as another big item, or alternatively if you think your team is a head after mana boots and soul ring your get scepter and be useful in team fights while still feeding your team lots of mana from boots.
Could this work or is tinker to dependent on being an annoying hero to be something other than a Mid laner.