It will be even more broken now that AM can manually reflect doom or those bullshit spell instead of blocking a goddamn astral automatically
man, the spell shield really broken, you got linken and lotus orb buff in 1 skill with 12sec cooldown. it nerf to 18 or 20 sec.
even roshan's Spell Block's cooldown is 15sec
It's not reverse duel
DUAL DUEL
DOUBLE THE RISK MAN
You'll still get linken against LC for sure, or you'll end up purely 1v1ing LC which you'll lose most of the time and give her 2x more duel damage than usual if you buy agh
Masquerading a buff as a "balance rework". Sure. What youre suggesting removes enemy options for counter play. If your Aghs (or linkens) gets procc-d then tough shit. Eat the follow up spell and get wrecked. You want the benefits of both lotus or AND linkens without draw backs of either item. ridiculous
so activation should have about 2 sec dealy for activation so you have to pop it long before Lina comes to you. Same for desactivation, if you see bristle about to Goo yoo and Shield is up you have to wait 2 seconds. i think you got it, no more examples xd
With the activation delay its ok i think. Delay time and cooldown time should be chosen correctly though
The only thing that breaks it entirely is LC's DUEL. No matter what a duel is a duel and one person gets the normal buff.
Charge, duel, r hard counters. Thing is tho, it is a situational item, but in those situations it is extremely strong.
Speaking of Duel, with activation delay, probles is kinda solved. In case of Spirit Breaker charge, the problem is in that spell.
SB's Charge should
1. act like Sion's Ultimate in LoL - a cursor followed ability without target, with lowered turn rate(you press R and hero runs towars cursor). SB stuns every1 on way casually and stops when player decides or reaches map boarder. No increased bash chance :))))) I would set cooldown to about 20 seconds after charge ends in any way.
or 2. be point targeted ability - you choose place on map. SB will charge toward this location and the location can be updated with recast(recast has 1 sec cooldown and costs nothing). Although charge cost is lowered to 50 and each second of charging drains 2 mana. (so upgrading charge early will lower manacost thanks to faster charge) (<2 mana = end of charge) IMPORTANT THING is that SB will not turn instantly after recasting ability to change charged place but will slowly circle and he may even not be able to perform maneuver - he collides map border what ends charge - or it takes much time and exposes SB to enemy attacks.
I create another topic with this change
btw you are confusing lotus orb with aghs secpter
aghs scepter causes antimage to AGHS DUEL legion without legion duelling him, which means it lasts forever and nobody can interfere with damage output, which is in most cases worse for the antimage
u morons realize u can just stop cancel the charge of darkness right?
aghs is essentially a better linkens except for some situations
primarily: duel, burrowstrike, snowball
ineffective vs.: nether swap, reality rift, sunder
situationally bad vs.: lasso, life break
and aghs duel doesn't last forever jesus u morons don't evne read patch notes.
it just lasts longer now and only damage from the duel is applied. you can still disable LC.
@Marlan: I have 700 games of legion, it was a figure of speech. Also I should've worded that better (obviously you can stun legion or AM or apply debuffs on them, it's just that others can't be the direct source of damage).
no one because its so hard to get reliable damage out of it, with aghs though you jump in a storm or a pa or someone who can stay on people and get into the middle of the fight and it can do a lot more damage because it's no longer a static aoe. So its actually not bad, especially when you consider that it also can give you an escape.
i'm certain i tested riki+PA and it acted just like linkens and did not reflect the spell.
so unless it changed, or you're just making shit up without testing it, im pretty sure PA/Riki don't do anything to AM Aghs.
u shitters made me boot the game to check u morons.
stop making up shit without testing it.
RIKI & PA DO NOTHING TO AGHS AM
Dude riki's ulti is one of the biggest reasons echo sabre is ever picked up, as well as shit like malestrom. The reason people dont go treads is cuz attack speed doesnt matter in his ulti, and his ulti is the best way to deal dmg cuz he is to squishy to straight walk up to people and right click them. ive always wanted to try satanic riki where u ulti when low after activating and emerging with full hp.
^no, you get echo sabre because it stacks with the smokescreen slow, also it means you don't have to spend diffusal charges every time
maelstrom/mjollnir now have a small cooldown so it's actually really shit with riki's ult since it can only proc once every second, no matter how many targets there are, and for the gold there are basically always better items unless you're defending against megas or pushing or some shit
also who the hell buys malestrom on riki, except retards?
oh wait
There's this weird mechanic in which Echo Sabre slows enemies when attacked by Riki in Tricks of the Trade. Don't know if it still works though.
^it does, but it's by far not the reason you buy it on him
yes, you get two slows, but a 0.6 sec slow is just not too much when it comes to riki's ult, it'll give you an extra attack at best, and in a lot of cases, nothing at worst, but if you combine it with smoke, it's really strong because you can get 2-3 additional hits since you can place a really good smoke on someone who has 100 move speed
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After purchasing Aghanim, Spell Shiled(E) of Antimage should be able to be activated/disactivated like Medusa can active her Mana Shield - no manacost and no cooldown*. When ability is not set active, there is no special effect. Although when it is active, the next enemy spell(in old rules) on Antimage will be reflected and ability will go on cooldown for 12(or how many u want) seconds. During cooldown time: 1. Bonus passive spell ressistance is lost(only that granted by Spell Shield) and 2. ability is still able to be turned on/off - it grants no effect but enables preparing for imidiate reflection or lack of it, after cooldown goes off.