yeah it is a huge advantage but still it is not broken , the support do need items also before this patch supports buying wards and dust and they have no money left to buy anything else but this new additional gold per min may help them to keep up the game
Ye i think its just nice to have. Ive seen supports in pro games have brown boots and a stick plus smoke and some wards at like 12 min in, pretty sad.
What about that 50 damage on rubick? That damage on early-mid does hurt and trully help farming, mb you get more gpm from that damage?
Same thing goes for AA, 8% spell amp seems interesting
~100 gold per minute is negligible.
P.S. Especially, since Midas is must have now for all heroes (to reach lvl 25 ASAP).
The problem with 50 dmg is it required you to take cs from other heroes potentially and it requires activity. You can't support a lane and farm jungle for instance.
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Quite a few supports have gpm talents at level 10. Are they basically going to be required now just cus of the huge advantage that gives to buying wards and other support consumables? Aa, disruptor, ogre, omni, rubick, visage all have +60 at level 10. Undying has a ridiculous +90 at 10. That's a free ward every minute. Considering supports average around 300 gpm for an entire game, at level 10 they're probably more like 240, that's a 25% increase in their gold. It seems like a huge advantage but idk, maybe I am overvaluing it. Ogre, rubick and disruptor are already picked constantly in pro play. I see this as just cementing their place even more.