some of these are completely OP and most are super useless.
i guess clinkz ags working on ancients is ok.. golem would make you have like 4k hp or smth.
1. antiamge would be broken
2. arc aghs is useless like that, you're pretty much just giving enemy free gold with that aghs
3. bh is useless
4. brood is useless
5. that's just straight out broken, he'd be PL on steroids.
6. dk is ridiculous
7. pointless, useless
8. io has shit stats, useless
9. that's ridiculous
10. MEDUSA WHAT?!
11. PA WHAT?!!?!?!?
12. that's useless, he has an illusion cap
13. RIKI WHAT?! ?!!?!??!?!
14. useless
15. SLARK WHAT?!!?!??!
16. SNIPER WHAT?!!?!?!?!?!?!??!?!!??!!??!?!?! ARE YOU INSANE?
17. buy octarine core + radiance and you'll literally never die, retarded suggestion
18. useless, literally
19. TERRORBLADE WHAT?!
20. UNDERLORD WHAT?!?!!?!?!? this one would be the most broken of them all
lol terrorblade has 140 sec CD for Metamorphosis, and got nerfed in past patch
Metamorphosis
No longer lingers through Terrorblade's death.
Increased mana cost from 50 to 100.
because its too ducking OP man.
if you give him permanent metamorphosis, everyone just gonna rush agha on terrorblade.
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lycan howl better turn out like magnus empower aura with AOE instead permanent (global to all allies unit and hero?) or add 1 more wolf when lycan transform or cast skill 1(cant be both upgraded, either buff the skill 1 or ultimate)
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phantom cancer got cancer?
most of the agha upgrade just Over Powered
IO agh's would be op in one scenario, alch and io combo, I would totally see io building boots and 5 dragon lance, with agh's given by alch.( though 30% isn't good enough, maybe 50%-70%)
Sniper agh's should offer piercing with a decent aoe, lower cd, less mana cost, and instant, it will give sniper insane farming and reliable damage, it's like Mirana agh's with less damage overall.
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Anti-mage:
Mana burn no longer a UAM, burned mana as damage now raised from 60% to 100%
Arc Warden:
Whenenever tempest double dies or expires, a new tempest double will spawn in its place. The new tempest double will not spawn a new double if it dies or expires.
Bounty Hunter:
Track is now a 900 AOE spell, provides vision in a 300 AOE around tracked units
Broodmother:
Spiderlites are replaced by spiderlings
Chaos Knight:
Chaos strike from illusions or chaos knight himself will now spawn a phantasm illusion for 6 seconds
Clinkz:
Death pact can be cast on ancients
Death Prophet:
Spirits reduce target's armor by 2 with each attack. Debuff remains until the spirit expires
Dragon Knight:
Increases dragon form by one level, level 3 dragon form will now be a black dragon.
Black dragon- Corrosive breath does 20 damage + 2% target's current health per second (percentage damage does not affect buildings)
Splash attack now applies a patch of black fire on the ground in a 300 aoe for 2 seconds that applies dragon knight's damage each second
Frost breath now slows for 40 for both movement and attack speed
Ember spirit:
Remove flame guard mana cost and lowers cooldown to 20 seconds. Flame guard becomes a passive that automatically activates/refreshes every 20 seconds.
Io:
Tethered units gain 30% of Io's attributes
Lycan:
Howl becomes a permanent passive
Medusa:
Split shot now splits and infinite number of times and arrows do 100% damage
Phantom Assassin:
Stifling dagger now bounce to a random target 3 times within 3 range. Each are considered separate attacks, so effects such as crits are not shared for each target
Phantom Lancer:
Triples the amount of illusions generated by spirit lance and doppelganger
Riki:
Smoke screen now purges all debuffs from Riki and removes fade delay if Riki is standing in smoke. Riki also gains true invisibility while in smoke screen and cannot be detected by the enemy in any way.
Slardar:
Bash now also reduces target armor by 3 for 10 seconds. Effect can stack, but duration is not stacked
Slark:
Doubles attribute lost and agility gain from essence shift
Sniper:
Assassinate now has a piercing effect and damages all enemies between sniper and his target
Spectre:
Damage reflected from dispersion now also heals Spectre
Templar Assassin:
Doubles the number of instances of refraction and refraction bonus damage
Terrorblade:
Metamorphosis becomes permanent
Troll Warlord:
Fervor applies a debuff on the target so that all allies gain half the attack speed bonus from fervor when attacking the same target
Underlord:
Dark rift can now teleport to anywhere on the map