Enemy team has more carry potential
i.e an ape picks puck mid, does ok but not amazing. 30 mins later puck is nowhere near as useful as storm/ta/sf GG WP
Even worse when the enemy team has troll + sniper or some turtle bullshit and it's impossible to break the base
since im an offlaner, i hateplaying against juggernaut and troll cz i cant do literally anything no matter what i pick (i mean laning stage)
also, i strongly dislike ebola, storm, sniper and omni pickers
^
thats what i thought and since my team didnt know what to do, i picked jugger first. then this happend:
Techies
We will still normally win, but there's not much more irritating than walking into mines.
Lina
Axe
Undying
Storm
Phantom Assassin (because i'm an luck creator, full crit all time on my face)
Void
I hate pa and axe the most.
PA because minus a strong 5 man at some point this hero comes online and a monkey can carry on it.
Axe I just have no respect for too easy a hero and there is little to think about.
After that slark/sniper and I think troll movement speed is a bit high.
Sniper + a crapload of frontline disabler heroes like tide, axe, centuar, sven, void. Cus you know your chances of hitting sniper in a team fight are awful.
Void + other wombo combo shit like lich, witch dr, shadow shaman. A good void + witch dr ult can wipe a whole team.
I hate lineups that have a ton of magic dmg and disables but also stack a ton of dmg/disables that go through bkb. Like a earthshaker, void, witch dr, storm team or something. It's like you spend all this time building bkb just to have chrono and dr's ult screw you.
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If yes, what line up is it? and why?
I usually worry if the enemy lineup is:
Omni
Troll
Sniper
Jug
Windranger
That omni troll combo is a killer.