think casual oov after you get rs (assuming not enough gold to complete phase immediately) is good. after phase is cool as well you just run at people. casual stick is good too in that regard
think level 2 enrage at 11 is extremely overated feel like you should skill it at 14 imo.
yah, sometimes i go for phase sometimes just boots and rush blink
lvl 14 enrage does sound better as i wil get more dmg from maxing q for dmg and slow
feels like lvl 2 fury swipe is ok for a while
also in the moonmeander guide for ursa jungle he recommended 1 pack tango 1 salve, but imo its better to go 2 packs of tango (8x)
when you hit level 4/5 with mod you should have 1-2 tangoes remaining
then you can eat the christmas tree while entering roshan which gives you 100+ hp buffer
um
if stout shield and 4x tango works for you then go for it i guess? perhaps i havent being doing my chokes properly xd
but from my experience you need at least 6 tangoes?
video in reference was this anw
https://www.youtube.com/watch?v=SK8sQltKdDw
with stout shield and 4 tangos i can get 900 gold and get morbit mask in my inventory with around 200 hp without going to base then get hp from ls
by time he used his salve he could had his morbit mask if he didnt buy salve ofc
i like how he cuts trees so he dsnt get attacked by 2 creeps at same time, i need to do that more.
I also attack move every time idk if that takes some time from neutrals from attacking me but it gets me closer to next camp as well as when im out of camp i can see incoming ganks.
also i max w over e, i go e w w e w roshan w q r < (after rosh lvls )
i highly doubt ursa could do anything mid vs conventional mid heroes of this mid
aka sniper/qop/sf/lina/ta/etc all of those heroes demolish any melee hero in mid without even trying to
Ursa is not good mid unless his opponent is melee.
Sniper is a huge problem for Ursa, especially if Sniper gets skadi.
I've recently been trying mask of madness instead of vlads on Ursa, and I've found it works pretty well in most situations.
For a hero that is anyway squishy and who can find a way around bkb not to many times I dont find it too good, but maybe im wrong.
you dknt wanna attack fast I early-midgame fights beyond overpowered. And anyway you should engage with W ul already so you will use W at least 2 times in a fight
^ In a teamfight situation, mask can be risky if you get stunned or disabled. In a 1v1 situation, mask of madness is great. Although overpower has a short cooldown, it only lasts for 6 attacks. Usually 6 attacks is enough for squishy heroes, but when facing tanky heroes, MoM helps fill the gap between overpower cooldowns. The movespeed bonus (MoM + phase = 522 movespeed) is extremely useful for chasing down heroes and helps ursa get kills before he buys his blink.
However like most items in Dota, MoM is situational for Ursa. If enemy team has a lot of non-bkb piercing disables (for example, enemy has a lion and shadow shaman, etc), I might go bkb over mask.
If you're unsure what to turn your morbid mask into as Ursa, vlads is usually a safe bet unless your team has another hero who wants to build vlads.
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So I been picking ursa lately
seems like a hero u pick to make lots of space after 7 min
i go jungle then 5 to 6 min rosh depending how jungle goes
my item build usually is morbit mask- boots- blink- phase boots- vlads- basher
then after wards its bkb abysal or mkb what ever is needed
would like to get some tips and tricks to improve my ursa as i believe there is always something to learn
my ursa games http://www.dotabuff.com/players/18354783/matches?date=&hero=ursa&skill_bracket=&lobby_type=&game_mode=®ion=&faction=&duration=