General Discussion

General DiscussionSo... Someone explain

So... Someone explain in General Discussion
succuba

    @Sampson
    Seems like you have no clue what I'm referring to.

    It's still possible to see skill brackets without API.

    1. To find out which skill bracket you are in based on your recent game:
    2. Search a hero you used in that game. Set the date range accordingly.
    3. Remember the match ID.
    4. Select which skill bracket you think you are in.
    5. Then apply the filter and search. The match ID you remembered is in descending numerical order.
    6. If you see your match, that is your skill bracket for that game. If you don't, choose another skill bracket and repeat step 3-5.

    If you have some time on your hands it might come in handy, it's a bit tedious though.

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    King of Low Prio

      Meh I dont know what to say then the new changes has everyone all over the place I checked alot of opponents/teammates and a majority of them are new players or older accounts who played in normal/high.

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      succuba

        @Sampson
        Thought you might find it interesting.

        Quote from Dota2 Dev:
        Players are rated on a continuous scale, so you can think of it as a percentile rank from 1-100.

        Yes, we use a Elo-type system. We have data that shows that it correlates well with a number of quality metrics.

        Showing players their Elo has proven to cause a lot of unwanted behaviour. (The same problems exist in Chess.)

        We know that there really is value in knowing how the match was formed, and even in knowing which players were the best, and also who was partied up with whom. It helps to analyze your own skill and try to understand how to get better. We are actively working to try to figure out what data we CAN provide to players (perhaps after the match) to help them do this analysis, without causing too many of the undesirable effects I mentioned. Right now, if there's a steamroll, people look at the only data available to them, which is totally understandable. Also, I believe that there have been problems in the past where it was not doing a good enough job segregating truly inexperienced players from experienced players. We've improved on that. However, our definition of "new player" probably doesn't match exactly with many players. (Their definition is often: "the other guy has fewer wins that I do.") And we have to deal with smurfs and players coming in from other games in the genre, where win count is definitely totally unrelated to the skill level of the player.

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        King of Low Prio

          I have read that post and I am not saying the OP is a horrible player BUT if he was in my regular very high games prior to the change he would just get destroyed. Even his opponents which is why it is odd they are getting labeled as a Very High match when I see much more experienced players in High matched atm. (I am not trying to offend anyone with this I curious about it)

          succuba

            @Sampson

            Very high bracket has a HUGE ladder to clime, otherwise everyone would queue with pros.

            MM uses percentile rank from 1 to 100.
            Let's speculate and assume that very high bracket starts from 85 and reaches it's limit at 100.
            That leaves a huge skill gap which would separate players of higher caliber from the ones with lower score.

            I bet you that MM places people together using the smallest gap it can find.
            ----------------------------------------
            Player#1(87) | Player#6(86)
            Player#2(84) | Player#7(85)
            Player#3(89) | Player#8(89)
            Player#4(87) | Player#9(87)
            Player#5(89) | Player#10(88)

            Very High Bracket - Total Score <85
            ----------------------------------------

            Todays player peak was 480k that would give us 72,000 players who are currently in very high bracket.
            I highly doubt that all of them get to play with TI participants, even though they're all in the same bracket.
            http://steamcharts.com/app/570#All

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            King of Low Prio

              I am seeing people in VH who are much less experienced then some of the people in high atm. The anti smurf seems to be taking anyone who does even remotely well in their first games and putting them in some kind of subsection of very high in which they fight each other. I could be mistaken but that is just what I see

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              Melody [ Jay]

                Eh I'm sure I'll pull an EG and throw myself out of whatever bracket I play in. I really didn't expect the patch to hit so soon... I will most likely sit back and enjoy the meta shift for a moment. I think I'll spend today observing how the changes effect the pro scene.

                Yoshi

                  @Relentless:
                  At this point it might also be possible the completely mixed normal and high brackets till the address the problem with a better MMR system.
                  or even worse they might have mixed all the 3 (normal, high and very high) together to some extent

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                  Melody [ Jay]

                    This new veno... I have to play him ._.