my dear bs got buffed again Yay! : -D
and finally decent buff for huskar cant wait for parity <3
Aghanim Lion ulti CD 20 sec. Wow this is gonna be good. Also no true nerfs to any of the top pick heroes.
@ kyom not yet but within couple weeks yes
@zan u srs ? lone druid nerfed hard with increased baunty with bear kills (no more oflane suiciding creep pulling lvl 1) and no more armlet hardcore pushing
naix set up for supports like lesh no longer exist due very low wounds range
They changed Huskar... instead of damage and attack speed, he gets attack speed plus magic resistance...
hmm, maybe he can carry now?
Cant nuke him if he becomes magic immune
@vaikiss I said TRUE nerfs. I mean like look at PL. He is the same hero after all. Same goes with Gyro LD and Na'ix. True nerf means completely changing one of those heroes OP skills.
^ naix ridiculous nerf.. no one will have lvl 4 open wounds til lvl 10+.. so he has super hard time casting it on anyone
Naix had some indirect nerfs too: Doom Agha
And every hero who got slight nerfs or remained untouched are nerfed because 1.000.000 buffs to other heroes.
For me Silencer seems pretty broken. Agha Refresher.
No more 4 protect 1 strats thanks to Doom or Necro.
There are too many other changes so it is hard to tell how the meta will change. I'm really excited about TI3. Who will adept to 6.78 fastest?
"Swapping a hero that you randomed now costs you 100 gold."
hahaha @ those morons who random only to swap with someone else simply to get more gold.
Ancient Apparition finally has Aghanim's upgrade, nice!
Brood's bite buff is rather nice too. Bite will receive more consideration to level during early game.
Spiderlings are now back to 4!!!! Too bad there's no web tweaks though.
God damn yes, Best change ever!
Invoker
- Alacrity manacost decreased from 100 to 75
- Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
- Ghost Walk cooldown decreased from 60 to 35
- Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15
Mirana
- Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
Lifestealer
- Open Wounds cast range decreased from 600 to 200/300/400/500
Huskar
- Base Strength increased by 3
- Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
- Life Break HP cost increased from 35/30/25% to 40/35/30%
New Berserker's Blood:
----------------------
Huskar feels each of his wounds and channels the pain, increasing magic resistance and attack speed for each 7% missing health. First bonus starts at full health.
Magic Resistance: 4/5/6/7% magic resistance
Attack Speed: 8/12/16/20 per stack
Lone Druid
- Spirit Bear now has its HP drained by Armlet when active
Magnataur
- Reverse Polarity damaged decreased from 150/225/300 to 50/125/200
Medusa
-Stone Gaze:
============
Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.
Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.
View Angle Spread: 85
Gaze Duration: 6 seconds.
Stone Duration: 3 seconds
Bonus Physical Damage: 30/40/50%
AOE: 1000
CD: 90
Manacost: 200
Note: Kills illusions instead of petrifying them
Nerubian Assassin
- Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
- Mana Burn manacost rescaled from 130/120/110/100 to 100
Razor
- Eye of the Storm duration increased from 20/25/30 to 30
- Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
- Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
Phantom Lancer
- Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%
Bloodstone
- Initial charges increased from 6 to 8
- Can be activated to instantly kill yourself
Dust of Appearance
- Now stacks in inventory
- Now slows heroes with an invisibility buff on them by 10%
no more LD, naix, DS (probably), no more bottle crowing,
Wtf changes:
Necro, Lion, Omni, Silencer,
gd changes:
Pudge ofc, dust, gem ((finally noobs won't just destroy it the moment it falls), Shadow Blade, observer wards (no more blocking all my 4 neutral camps when I play chen), maybe the siege unit hp increase (for last hitting)
Sand king storm needs 1 lvl only now
Finally they fixed ethereal, ghost scepter gives 4 sec of phyiscal immunity whereas E-blade used to give only 3 sec
And ya, since when dagger had a 14 sec cd, it was always 12, or am I missing something?
The most interesting change is the pick/bans change
No, the very first stock is only 1, so u get only 2 wards, and thus, u can't block more than 2 camps, I once played against a bunch of hard stackers (wisp combo) and wisp blocked 2 hard camps, 1 medium, and the small one, by warding them using 4 wards
God dam it, keep it these to urself, u r giving hope to chen haters!!
anyways, more costing, less effective ;)
OMFG, I just realized! All four of my most played heroes received buffs! Seriously the best update ever!
Swearing intensifies the gravity of the situation lol. Therefore, it is quite mandatory in order to express my level of appreciation.
Is razor playable now? After 3 consecutive buffs, I might start playing him again. Static link is so fun.
Aghs on razor is now very very good especially against towers...last buff aghs ult hit towers now it hits them so fast...That is very interesting.
So many changes! I don't know anything again! When will this go into dota 2?
Medusa is relevant again with that huge buff to her ult.
Armlet bear is done, Lifestealer can't initiate early, Wowdota arrows are now worth doing, Huskar is not a joke anymore...so many good changes. This patch really does balance the game well. Heroes that could not be played become playable. Heroes that were a bit OP are nerfed but not to much to crush them.
LOL we are going to see so many misclicks in pub where ppl kill themselves on bloodstone!
AA can stop pushes, BS can stop bkb heroes, CM will be able to spam like crazy, Aghs now a core item on Doom, ES correctly hard counters Illusions, Omni ult glyphs building...so many changes
So many items changes! but this is one of the biggest...Gem cannot be destroyed...also Supports could use qblade to deward and for next level juking and gank spots.
Captains mode bans/picks order change is big too. It will be very hard to hide that final hero for a pocket strat now.
Gold for ending a kill streak is way up. Gold for ending a spree changed from 50->400 (3x->10x) to 75->600
Some of this stuff...you realize how much of Dota 1 still needed to be debugged.
"Fixed Ancients not having backdoor protection"
"Fixed the left range rax not upgrading the siege units properly for the Sentinel"
Wow, I just noticed new meta for Necro with Aghs disables buyback...that will have to be changed back or every team will have to pick it.
LOL we are going to see so many misclicks in pub where ppl kill themselves on bloodstone!
sure we will sure
in 1000++ pubs on dota2 seen like 20 bloodstones done
Relentless, I heard July for Dota 2.. though that seems a little too close to TI3. You figure they'd want to give teams a little more than a month to play, get use and come up with new strats.
I'm glad for the medusa buff, I've played her a bit and have always liked her. I also called Kunkka being a major pick for TI3, I've seen Dendi been running him in pub games a few times, the east were picking him a lot in the past couple of weeks and now with this buff..
Vaikiss you don't look at peoples items? That's, odd I thought you were good. Maybe you just have a bad memory. 3.1 million bloodstones just this month, that's as common than a pudge pick.
Bloodstone is in about 27% of pub games this month. I guess it is less common in Diamond games, but its still in 11% of Diamond games. You should have seen more like 140 bloodstones if you played all your games in Diamond, more if you played some in lower level games.
what with blood stones? And all i wanted its a mirana base dmg buff and spectre base damage buff
look any of my games and check when last time anyone had bloodstone except for elpride stack 2 days ago on alchemist
Ok, since you insist. I checked. Not only are their tons of bloodstones in your games...you personally got bloodstone 59 times. So either you can't remember your own items or maybe you are just trolling. If so, good job you got me to prove you were wrong. Or is this not enough? Should I list all 59 games you used bloodstone? You really use it far more than most diamond level players.
Also what's up with your bfury on storm build?
Drow needed a buff :\ she was strong .
ATLEAST YOLO's 1 thread was read by Icefrog. Drow buff,PL nerf :P
Now melee supports will be able to deward too if they buy queling blade! This will be interesting :)
I like the changes, especially the ones that strongly influence the pro scene- nerfing the overused heroes like gyro, ld and naix and, my favourite, nerfing the bottle crowing, which allowed worse mid players to compensate lack of skills with courier spamming( and avoiding rune fighting- one of the most interesting things to spectate)- it all opens some space and forces people to conscious hero selection. The new captains mode picking system will probably result in less "random" bans (what i mean is-after 3 picks the pool is still so open, that the last 3 bans dont really cover too much- now, the last ban will result in serious counter banning). Hope a lot from this dota 1 patch will be implemented into dota 2 after TI3.
I laughed when i see that u can use quelling blade to chop wards for 100 damage ...
Now u don't need ranged hero to deward.
+1 for bear armlet fix and for mag's ult nerf.
No changes for techies still...
I like ES buff, he will rape the nerfed PL.
- Power Cogs no longer knock back magic immune units.
My favorite thing this patch, cogs are annoying.
FINALLY my favourite hero gets buffed ! >:D No more annoying Furions, Tinkers and AMs jumping around map pushing towers buybacking when get killed ! Also FINALLY when I ult I will get Mana and HP back at least I think. The best case scenario is that I can Secure the kills I want with ult and farm Aghs faster :D
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http://www.playdota.com/changelogs/6.78